Training Course

Introduction

This course covers all the theoretical and practical elements of running a Rabble session, and is split into eight modules:

  1. About Rabble
  2. Health & Safety
  3. Game Rules
  4. Fitness in Rabble
  5. Communication at Rabble
  6. Game mechanics
  7. Game Management
  8. Building your Rabble

      Please refer to the Rabble Instructor Training Manual whilst working through each module. You can also find the starter games in the Game Library section of your Instructor Dashboard.

      We've provided a quiz at the end of most modules. We won't be assessing you on these but recommend you use them to check your knowledge as you progress through the modules.


      MODULE 1 - About Rabble

      KEY ELEMENTS

      1. a) How did Rabble come about?

      b) Rabble core values

      c) Becoming a Rabble instructor

      2. The Rabble session structure


      MODULE 2 - Health & Safety

      KEY ELEMENTS

      1. a) Running a safe session: location

      1. b) Running a safe session: before, during and after a session 

      2. The Rabble Accident Procedure


      Quiz - Health & Safety

      MODULE 3 - Game Rules

      KEY ELEMENTS

      Overview

      1. What is excellent rule delivery

      a) PASDE

      b) Full game explanation example

      c) 2nd and 3rd game versions

      2. How you can master rule delivery

      a) Understanding the games

      b) Explaining the rules out loud

      c) Explaining the rules to others

      d) Practise

      3. How to know whether you have delivered the rules well


      Quiz - Game Rules

      MODULE 4 - Fitness in Rabble

      KEY POINTS

      How do we give players a workout at Rabble? There are four factors we must control as an instructor to maximise the workout of our players.

      Overview

      1. Keep players active during the games

      a) Running

      b) Strength exercises

      c) Pitch size

      2. Control recovery by minimising dead time

      3. Plan your session to consider fitness

      a) What are the fitness aims of the session?

      b) How much of a running & strength workout are they doing?

      c) How are we reducing dead time / recovery? 

      4. Adapting your session to make sure your players are getting a workout


      Quiz - Fitness

      MODULE 5 - Communications

      KEY ELEMENTS

      Overview

      1. Your instructor persona

      2. Pre-game communications

      3. In-game communications

      a) How to motivate players

      b) Dealing with conflict

      4. Post-game communications - getting to know players


      Quiz - Communications

      MODULE 6 - Game Mechanics

      KEY ELEMENTS

      Overview

      1. Scoring

      2. Pitch

      3. Selecting teams

      4. Timings


      Quiz - Game Mechanics

      MODULE 7 - Game Management

      KEY ELEMENTS

      Overview

      1. How to plan a session

      2. Moving between games effectively - PERM methodology

      3. How to manage each game effectively - MISTA methodology

      Example of using PERM and MISTA in a game

      In game adaptation guide

      Running the whole session & in game self check


      Quiz - Game Management

      MODULE 8 - Building your Rabble

      KEY ELEMENTS

      Building your Rabble


      DEMOS

      Jailbreak

      231748928

      Hunger games

      231748928

      Island Tag

      231748928

      COURSE ASSESSMENT

      Assessment - If you booked the Online Training course or Webinar
      (instructors attending the On-site training course will be assessed in person)

      In order to assess your understanding of what you've learnt and progress on your Rabble journey, you need to achieve over 80% on your final assessment. Good luck!

      Once this has been submitted and reviewed, you'll receive confirmation of your results and further steps to undertake.

      Final assessment